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Fake Death

Posted: Sat Feb 28, 2015 10:05 pm
by perrinoia
In my mod, I've got a few things that play death animations but don't kill you, such as the Astral Projection beacon ability and dart rifle, which tranquilizes you.

Currently, both effects are limited to 3-4 seconds, because that's how long the death animation takes, and then the player stands back up. I'm using playNextAnim(%this);

Does anyone know of a better method of playing death animations that will make the player lie down until instructed otherwise?

Re: Fake Death

Posted: Sun Mar 01, 2015 9:32 am
by AnniDv6
Found this. Seems to cycle through them as well though so the player doesn't stay down.

http://library.theexiled.pwnageservers. ... php?id=645

Re: Fake Death

Posted: Sun Mar 01, 2015 11:49 am
by DaJ4ck3L
yea, i was just going to say use modx as reference for their crouch.

Re: Fake Death

Posted: Sun Mar 01, 2015 12:57 pm
by perrinoia
Oh yeah, prone animation... Duh.

Re: Fake Death

Posted: Sun Mar 01, 2015 1:02 pm
by perrinoia
48, good to know.