Search found 82 matches
- Thu Apr 24, 2014 2:08 pm
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
I don't think you understand the concept of "Teamwork and Communication" as a posted before. An experienced defense player, can usually hold their own when it comes to defending a base. Let us take Broadside as an example. While someone is deploying lasers downstairs, do a midway D or top...
- Thu Apr 24, 2014 2:04 pm
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
Why would you ever HoF when you can have two active people setting static D... If you can't get your defenses up fast enough, and be active at the same time in doing it; then you shouldn't be setting defenses. I've always gotten a bare minimum 3xLaser setup at my front door, or at least in the vici...
- Thu Apr 24, 2014 2:03 pm
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
Why would you ever HoF when you can have two active people setting static D... If you can't get your defenses up fast enough, and be active at the same time in doing it; then you shouldn't be setting defenses. I've always gotten a bare minimum 3xLaser setup at my front door, or at least in the vici...
- Thu Apr 24, 2014 2:01 pm
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
Idk about others, but when you, or anyone else in a vehicle comes at me I focus on you/them because I find it more enjoyable to duel people in vehicles than I do anything else while playing the map. If I’m actually trying to accomplish something in any armor then there is only a couple people who c...
- Thu Apr 24, 2014 12:12 pm
- Forum: General Discussions
- Topic: Tribes Ascend
- Replies: 34
- Views: 4585
Re: Tribes Ascend
They said they ended up roughly breaking even. They spent 20 million dollars and got just about that. Pretty good considering their only and last title lost money. Breaking even with ascend let them get a lot of publicity, establish themselves as a company and gain experience. It is what allowed Smi...
- Thu Apr 24, 2014 10:05 am
- Forum: General Discussions
- Topic: Tribes Ascend
- Replies: 34
- Views: 4585
Re: Tribes Ascend
They will pour 20 million into upgrading graphics packs, adding 30 new vehicles, over 100 new base customization options, 30 new types of turrets, 12 new types of walls and forcefields, several new player models, as well as releasing the source to prismatic.
- Thu Apr 24, 2014 10:03 am
- Forum: General Discussions
- Topic: Congratz Guys
- Replies: 36
- Views: 4355
Re: Congratz Guys
I don't know how these guys can hate on you Skywalker, you are like the best guy ever.
- Thu Apr 24, 2014 10:01 am
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
I sometimes wish I had an HoF watching my back while i set D, just to stop the initial onslaught. some maps you can set a bare bones D to stop this, but most of the time not! Unless your team is first to strike and take the opponents ability to attack, setting a decent defense can be a monumental j...
- Thu Apr 24, 2014 9:59 am
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
Completely agree, the same effect you would get from a HoF, you could achieve from a well placed platform. Then in the time you are holding your penis on the flag you could have an entire laser turret setup. also.. chasing with a troll is fine and dandy, but i still prefer the ability to touch them...
- Thu Apr 24, 2014 9:56 am
- Forum: General Discussions
- Topic: Why have the invisible effect?
- Replies: 58
- Views: 10322
Re: Why have the invisible effect?
Ok, if you want to go with this bullshit subjective and limited to certain situations, please explain which situations (aka which maps) where it is more useful for a player to be a hof (not even a position in Anni btw) instead of the same player laying down defense and deployables around the flag. ...