Search found 13 matches
- Sat Feb 11, 2017 2:54 pm
- Forum: Annihilation Server Complaints
- Topic: Jesus Christ, where has the balance gone?
- Replies: 31
- Views: 17597
Re: Jesus Christ, where has the balance gone?
Yessir! Toggle pack to instantly recharge, rapid fire fully charged death ray. No bueno! ? I haven't noticed this. It does fully recharge your energy, but only for about half a second before it changes it back to whatever level it was at before toggling the pack. Since you get damaged every time yo...
- Tue Feb 07, 2017 10:11 am
- Forum: Annihilation Server Complaints
- Topic: Jesus Christ, where has the balance gone?
- Replies: 31
- Views: 17597
Re: Jesus Christ, where has the balance gone?
So, I just played for a few hours today... Haven't played seriously in quite awhile. Here's what I discovered. Necromancer is currently the most powerful armor, by far. It has 3 different items that permit it to sneak past turrets. Phase shifter can teleport past them, ghost pack and walk right thr...
- Mon Feb 06, 2017 2:07 pm
- Forum: Suggestions
- Topic: Healing Turret
- Replies: 33
- Views: 21973
Re: Healing Turret
Maybe increasing turret interference range would work, by reducing the number of turrets you can cluster together in a stack.
- Mon Feb 06, 2017 11:30 am
- Forum: Suggestions
- Topic: Healing Turret
- Replies: 33
- Views: 21973
Re: Healing Turret
Yes. A shielded heavy should be ripped to shreds by plastic explosives. That's what they use to destroy tanks in movies... Plastic explosives in an oiled up sock, slapped on the side of a tank or near the treads. Futuristic plastique explosives secretly placed by an infiltrator should definitely re...
- Thu Feb 02, 2017 8:48 am
- Forum: Suggestions
- Topic: Healing Turret
- Replies: 33
- Views: 21973
Re: Healing Turret
1) Classic annihilation damage scale Particle beam should be able to destroy any barrier with one 100% charged shot. 5 Chameleon grenades should be equivalent to one suicide det pack. 2) Rewrite power functions from scratch Reintroduce portable generators and deployable solar panels, maybe drop shi...
- Thu Feb 02, 2017 12:07 am
- Forum: Annihilation Server Complaints
- Topic: Jesus Christ, where has the balance gone?
- Replies: 31
- Views: 17597
Re: Jesus Christ, where has the balance gone?
Particle beam can output 2.5 damage. Titan can take 1.0 damage, I think. So 40% is what you need, unless the titan is shielded. It also happens to be the minimum charge to fire. This has not changed since turret killer mode was introduced in Annihilation v2.1. I'm pretty sure this is not the way pa...
- Wed Feb 01, 2017 4:54 pm
- Forum: Suggestions
- Topic: Healing Turret
- Replies: 33
- Views: 21973
Re: Healing Turret
What Dark said. Baserape is hardly an issue unless your team is incompetent, considering mobile invs aren't tied into the power grid. Burying just one mobile inv behind D basically guarantees infinite additional invs and turrets. And don't say chameleon will help, when you can stack bwalls on the in...
- Sat Jan 28, 2017 9:45 pm
- Forum: Suggestions
- Topic: Healing Turret
- Replies: 33
- Views: 21973
Re: Healing Turret
So basically a way to indirectly stack plats on top of permanent D and other base assets? No thank you, unless the turret commits suicide after awhile or it's too big to stack on. But if it's too big to stack, it's too weak to do much of anything since it will be the first thing to be pbeamed/railgu...
- Tue Jan 24, 2017 2:30 pm
- Forum: Suggestions
- Topic: Healing Turret
- Replies: 33
- Views: 21973
Re: Healing Turret
I don't see the point of this. Pretty much every turret is so fragile they die and get deleted from existence the moment they take damage.
- Sun Apr 19, 2015 4:22 pm
- Forum: Announcements
- Topic: Mod Updates
- Replies: 381
- Views: 214630
Re: Mod Updates
Particle Beam standard mode is bugged, it fires into the ground if you aim upwards. I've noticed this for awhile but I finally got around to testing and confirming it.