Client Crash
Client Crash
Server crashed tonight around 1:06 am EST. Happened when an Air Base exploded. Map was BattleOfSterlingBridge.
Last edited by Fixious on Sat Oct 21, 2017 4:28 pm, edited 1 time in total.
Re: Server Crash
I couldn't replicate this crash with the same version of the mod and on that map. The map has a pretty low visible and haze distance so we can rule that out. How many people were on, what version were you running and was there a bunch of stuff deployed on the airbase? After many maps played with the new air base explosions without crashes I think it's a lot more stable than the previous version, but sometimes if certain things are happening at the exact moment the server just can't take it and not every action has a console log so there are times where it's almost impossible to figure out why.
Re: Client Crash
Here's the demo. There are a few items on the airbase but not a whole lot. Skip to 9:52. Several others crashed as well.
http://www.mediafire.com/file/985p9ww65 ... ixious.rec
http://www.mediafire.com/file/985p9ww65 ... ixious.rec
Re: Client Crash
You've implied that not ALL players crashed, which suggests that it was a graphical glitch.
There's 2 known ones that only effect openGL users, such as displaying images in the chat window and damaging multiple overlapping static shapes.
There's one that only effect software rendered clients; looking up at a flag.
There's 2 known ones that only effect openGL users, such as displaying images in the chat window and damaging multiple overlapping static shapes.
There's one that only effect software rendered clients; looking up at a flag.