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Mapping-ElectricBeams

Posted: Sun Mar 30, 2014 3:57 pm
by virus
Is there any way to reposition these bad boys? Once deployed, it can't be moved. I seem to grab everything but the damn beam itself. No matter how precise I am at clicking the ball that's associated with each object it snags the item in the background. Any tips?

Thanks.

Re: Mapping-ElectricBeams

Posted: Sun Mar 30, 2014 7:47 pm
by {SW}SkyWalker
Virus you can do just the stars like every other nightime map

Re: Mapping-ElectricBeams

Posted: Sun Mar 30, 2014 8:44 pm
by virus
Thanks Ghost. I just wonder how many maps like the Bot maps move the beams around.

Re: Mapping-ElectricBeams

Posted: Sun Mar 30, 2014 9:51 pm
by DaJ4ck3L
virus wrote:Thanks Ghost. I just wonder how many maps like the Bot maps move the beams around.
lots.

Re: Mapping-ElectricBeams

Posted: Sun Mar 30, 2014 9:56 pm
by S_hift
here try this... this is how i do it.

use something of similar size, like com antennas. Then edit the material list so that its the same as the electric beams.

if you're still confused i'll show you a print screen.

Re: Mapping-ElectricBeams

Posted: Mon Mar 31, 2014 4:52 am
by virus
S_hift wrote:here try this... this is how i do it.

use something of similar size, like com antennas. Then edit the material list so that its the same as the electric beams.

if you're still confused i'll show you a print screen.
Brilliance! I understand what you were saying.
Ghost wrote:Or you could place a moveable shape where you want the beam, copy it's position, then paste that position in the electric beams position field.
That's clever as hell, too.

Thanks.

Re: Mapping-ElectricBeams

Posted: Mon Mar 31, 2014 9:00 am
by AnniDv6
You guys are way over thinking this. Place a small object like a flagstand or cargo crate and select both it and the beam via the mission list. You drag the beam by dragging the object.

Re: Mapping-ElectricBeams

Posted: Mon Mar 31, 2014 10:19 am
by DaJ4ck3L
Death666 wrote:You guys are way over thinking this. Place a small object like a flagstand or cargo crate and select both it and the beam via the mission list. You drag the beam by dragging the object.
I knew there was a way to move it in editor like this. Couldn't think of it though. Last time I played with editor was years ago.

Re: Mapping-ElectricBeams

Posted: Mon Mar 31, 2014 11:45 am
by S_hift
death and crow are the only two I know who've probably spent more time than me on tribes.

also sitting idle for your xfire to rack up time doesn't count crow. but i know you have the real hours so its ok.

Re: Mapping-ElectricBeams

Posted: Mon Mar 31, 2014 6:47 pm
by virus
LOL @ Shift

Death, that seems a lot more easier, but in my case where I'll be creating an object with numerous beams, Shift idea, as well as Ghost both work for me.

Thank for everyone's response. I appreciate it.