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Shifts Christmas Special map pack...

Posted: Sun Dec 21, 2014 10:35 pm
by S_hift
Well I couldn't get the help that I needed for some more special maps/ gametypes. I give credit were its due. Thanks owner for the Christmas tree idea.

I hope you all enjoy this map pack.

New game types

- Find and Retrieve Spawn
- Destroy & Capture the Flag
- Defend & Capture the Flag
- Team Deathmatch

Find and Retrieve Spawn is a F&R gametype without inventories. (I did however supply ammo stations and a generator to destroy.)

Destroy & capture is capture the flag mixed with defend and destroy. Basically any objective will give your team a point.

Defend & Capture the Flag is rather different. This gametype encourages the team to defend their base to keep the enemy from stealing a point. The offense has an option to steal a part of the enemies base to claim as their own. this objective switch must be protected to keep the enemy team from negating your teams score. A team can only lose -1 point.

Team Deathmatch is more of an objective free gametype. Kills are converted into the team score by the server. After the time limit is up the team with the most kills wins. Each suicide is -1 to your teams score.
Each team is supplied with one inventory station. The generators are out of reach.

Shifts Christmas Special.zip
(33.99 KiB) Downloaded 94 times

Re: Shifts Christmas Special map pack...

Posted: Sun Dec 21, 2014 11:30 pm
by virus
Going to love this TD map.

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 4:44 pm
by Owner
Thanks Shift.

I loaded it on the other server. Waiting for these to be loaded on the main server.

Thanks!

Owner

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 5:11 pm
by S_hift
owner, please reinstall the server DOX map pack. you are missing some of the files.
http://www.mediafire.com/download/7sq7l ... ntmaps.zip

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 5:17 pm
by Owner
Yes Mate on to it xD

Thanks!

Owner

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 5:33 pm
by Owner
Shift do i have to put the opencall3 files and TV textures in the base folder?

Thanks!

Owner

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 6:17 pm
by S_hift
yeah everything like TV textures ID extras ect ect all DOX extras all go in base.

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 7:18 pm
by Owner
And the maps into missions folder rite. Normally yes but I want to be sure.

Thanks!

Owner

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 8:56 pm
by AnniDv6
Anyone that wants to be able to not crash when the server plays these maps needs to also install the DOX map pack.

See
http://www.br.thelandofoz.net/viewtopic.php?f=10&t=6251

Re: Shifts Christmas Special map pack...

Posted: Mon Dec 22, 2014 9:17 pm
by DaJ4ck3L
yea, i really dont like that you used dox on these. im guessing we will see a drop / unable to connect spree when they get played.