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[Info] tribes mapping site
Posted: Sun Dec 28, 2014 10:25 am
by DaJ4ck3L
does anyone have the new link for the site with all the base objects listed with pictures?
Re: tribes mapping site
Posted: Sun Dec 28, 2014 4:22 pm
by Fixious
Re: tribes mapping site
Posted: Sun Dec 28, 2014 6:39 pm
by DaJ4ck3L
nope, that just the bmp, doesn't have the shape files. i made same mistake thinking it was it lol.
Re: tribes mapping site
Posted: Sun Jan 11, 2015 1:07 am
by virus
http://afgelocal1240.org/sites/nappybas ... logue.html
I was actually going to recreate another catalogue. I started this a few months ago, but as you can see, I stopped. I wish to complete this sometime soon, its THERE ARE A TON OF ITEMS!
Sometimes I wish I were as motivated as Shift when doing small projects of my own.
Re: tribes mapping site
Posted: Sun Jan 11, 2015 1:11 am
by virus
Re: tribes mapping site
Posted: Sun Jan 11, 2015 2:38 pm
by S_hift
good to see someone actually mapping in software mode.
You should always map in software then test in openGL
I usually test a map with 1.40
Re: tribes mapping site
Posted: Sun Jan 11, 2015 3:28 pm
by perrinoia
I map with 1.40... Sucka!
Re: tribes mapping site
Posted: Sun Jan 11, 2015 3:30 pm
by DaJ4ck3L
do you really. i heard it not as stable, but honestly, i hear that a lot with 1.4, and im thinking the server hosting might not be as bad as people said. I would love to host a 1.4 server, and see how stable it really is. man the amount of cooler shit we could do on a 1.4 server is insane.
mostly thinking about the unlimited data blocks.... but there's so much more...
Re: tribes mapping site
Posted: Sun Jan 11, 2015 4:14 pm
by Fixious
plus dat fixed 3rd person camera
Re: tribes mapping site
Posted: Sun Jan 11, 2015 5:25 pm
by DaJ4ck3L
Fixious wrote:plus dat fixed 3rd person camera
ohhhh hell yea.... man i would love to play tribes in a true third person state. i played global agenda for 3 years in third person, and it kinda grew on me.