Mod Updates
Re: Mod Updates
Hey Death do you think you can fix the repair kit throwing issue please? It happens constantly. Thanks!
Re: Mod Updates
He's working on it.
What exactly is the issue?
Is it throwing kits the instant you pick them up?
Is it throwing kits automatically, when you look at something broken?
Is it throwing kits when you get damaged, but aren't looking at something damaged?
Is it not throwing in the right direction?
I haven't played in forever, because I noticed my computer's power brick was super hot, and heating my whole room to an uncomfortably sweaty level.
Plus I've been really busy with my jobs, new boat, and car troubles.
What exactly is the issue?
Is it throwing kits the instant you pick them up?
Is it throwing kits automatically, when you look at something broken?
Is it throwing kits when you get damaged, but aren't looking at something damaged?
Is it not throwing in the right direction?
I haven't played in forever, because I noticed my computer's power brick was super hot, and heating my whole room to an uncomfortably sweaty level.
Plus I've been really busy with my jobs, new boat, and car troubles.
Re: Mod Updates
It throws them when you are far away from anything deployable and you are damaged. At first I assumed the range was too large, so if you were inadvertently aiming at a damaged item from far away, it would throw your kit. I've tested it a bit and that doesn't necessarily seem to be the case. It'll still throw it if you're aiming at nothing at all (I tried it while aiming into the sky, down at the ground, or off outside of the map boundaries).perrinoia wrote:He's working on it.
What exactly is the issue?
Is it throwing kits the instant you pick them up?
Is it throwing kits automatically, when you look at something broken?
Is it throwing kits when you get damaged, but aren't looking at something damaged?
Is it not throwing in the right direction?
I haven't played in forever, because I noticed my computer's power brick was super hot, and heating my whole room to an uncomfortably sweaty level.
Plus I've been really busy with my jobs, new boat, and car troubles.
Re: Mod Updates
Ok, we probably need an exclamation mark in front of gamebase::getLOSinfo, or need to remove an exclamation mark from there.
- TwilightSparkle
- Posts: 36
- Joined: Tue May 27, 2014 9:48 am
Re: Mod Updates
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Last edited by TwilightSparkle on Wed Oct 07, 2020 9:52 pm, edited 1 time in total.
Re: Mod Updates
Do you have a checkbox in your config that says, "Auto use repair kits", and is it checked?
That, plus a faulty server-side deploy check, would explain everything.
That, plus a faulty server-side deploy check, would explain everything.
Re: Mod Updates
Posted a small patch last night.
Repair kit drops seem to happen after you have used one to repair an object and then get another kit either from a station or by respawn. They should be fixed with the next patch.Changed the one second delay before a deployable inventory (builder beacon) starts its deploy animation to 0.1
// removed a lot of unused projectiles from baseprojdata
Changed the server name back to Brazil Br Annihilation Servidor <!> ReV| & {OZ} Clans
Re: Mod Updates
Yeah, the problem was I forgot to clear the LOS variables before testing if the object you were looking at was damaged and friendly.
I've fixed it in the drop box.
I've fixed it in the drop box.
Re: Mod Updates
Updated last night.
Added Mortar triggers. Mortars will now explode when they come close to players and can also be shot down. All credit to Plasmatic and his Vengeance 2004 mod.
Team1 and Team2 names changed to Coke and Pepsi