Tribes HD v2
Re: Tribes HD v2
Do u seriously expect it will come in top 10 with player base consisted of few dozen ppl?
Re: Tribes HD v2
kk ill take a look.Fixious wrote:Something to keep in mind. This is regarding Groove's config, dunno if it's the same in HDv2.
https://www.reddit.com/r/Tribes/comment ... ou/cmmqnf9Can't get my mouse to work in this (it snaps to... out of the window if windowed, to nowhere if not).... running windows 8, any idea what compatibility settings or whatever I need to figure out?
Edit: Figured it out, I had to disable dpi scaling.
and also, im sure it wont win or even come close, but i still vote because it's the best mod to me on that site.
Re: Tribes HD v2
just a tip: i noticed when playing around with HDv2 that it forgets what map you last loaded if you host because of the hrfixfix in autoexec
i avoid that problem with this:
and i put it at the top of mjhires.acs.cs to avoid cluttering up autoexec
it just saves the last played gamemode/mission to a temp var and restores them back after our cheezy fix for hrfixfix, that way when you go to host it still remembers the last map you hosted with
i avoid that problem with this:
Code: Select all
echoc(3,"fix4hrfixfix" );
%saveplaymode = $pref::PlayGameMode;
%savemission = $pref::LastMission;
createServer("Broadside", false);
$pref::PlayGameMode = %saveplaymode;
$pref::LastMission = %savemission;
$cdTrack = 0;
it just saves the last played gamemode/mission to a temp var and restores them back after our cheezy fix for hrfixfix, that way when you go to host it still remembers the last map you hosted with
Re: Tribes HD v2
does anyone else crash quite a bit using this build?
and also thanks groove.
and also thanks groove.
Re: Tribes HD v2
On Annihilation I do from time to time, either during a game or between map loads. Pretty rare on LT though it seems.
Re: Tribes HD v2
yea has to do with some of the maps. i found one today that has been getting me all week (run the halfpipe). i deleted out of anger today lol.