Numerous Suggestions
Posted: Fri Feb 26, 2016 7:15 am
1). Fix the invisible blast wall glitch. It's long overdue...
2). Det Pack deactivation is a bit OP. It should be something like standing over it for 2.5 seconds. If all you have to do is walk over it builder, it kind of defeats it entirely. Especially when its a packed server and you want to blow some shit up. I realize it's mainly for suicide purposes, but i've used the CTRL-K option before and it flew into a guy in builder and deactivated instantly. <-- that actually has happened on numerous occasions. Once was in mid-air....
3). Sometimes laptop doesn't show anymore than like 2 turrets at a time. Even if you standing right infont of them. I don't know if it's ment to be that way, or what have you, but if it's an error. It should be fixed.
4) I personally think that the plasmatic's edit of the original tank would be ideal. It isn't mobile hardly at all, very very slow and heavy, but makes up for it with firepower, weak shield and new "tank" pack. It's really cool. It would disable players camping your base in tank, using blast cannon all the time, and make them use it for what it's intended for, which is base defense. Hence the name, "tank". Despite my previous suggestion on the armor, i think this would best fit the server, and put it back to it's original purpose. Last night's game had like 3 or 4 Tanks inside my base, spamming chaingun into my blast walls and i couldnt get D up at all, despite my entire time battling to keep them at bay. It's easy to fight Titans, Trolls, and everything else in your base, but if a player, even a noob uses tank and gets inside, it's a pain in the ass. Tank should be inside their own base, used for defensive purposes only. I highly highly suggest taking a peek at the current tank in plas Blue Sex server. I have suggested this to other players and they seem to agree.
5) how about a laser wall, where if an opponent walks through it, turrets in the area are instantly triggered, and shoots at said player. Just throwing some ideas out there
2). Det Pack deactivation is a bit OP. It should be something like standing over it for 2.5 seconds. If all you have to do is walk over it builder, it kind of defeats it entirely. Especially when its a packed server and you want to blow some shit up. I realize it's mainly for suicide purposes, but i've used the CTRL-K option before and it flew into a guy in builder and deactivated instantly. <-- that actually has happened on numerous occasions. Once was in mid-air....
3). Sometimes laptop doesn't show anymore than like 2 turrets at a time. Even if you standing right infont of them. I don't know if it's ment to be that way, or what have you, but if it's an error. It should be fixed.
4) I personally think that the plasmatic's edit of the original tank would be ideal. It isn't mobile hardly at all, very very slow and heavy, but makes up for it with firepower, weak shield and new "tank" pack. It's really cool. It would disable players camping your base in tank, using blast cannon all the time, and make them use it for what it's intended for, which is base defense. Hence the name, "tank". Despite my previous suggestion on the armor, i think this would best fit the server, and put it back to it's original purpose. Last night's game had like 3 or 4 Tanks inside my base, spamming chaingun into my blast walls and i couldnt get D up at all, despite my entire time battling to keep them at bay. It's easy to fight Titans, Trolls, and everything else in your base, but if a player, even a noob uses tank and gets inside, it's a pain in the ass. Tank should be inside their own base, used for defensive purposes only. I highly highly suggest taking a peek at the current tank in plas Blue Sex server. I have suggested this to other players and they seem to agree.
5) how about a laser wall, where if an opponent walks through it, turrets in the area are instantly triggered, and shoots at said player. Just throwing some ideas out there