Command station help.

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perrinoia
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Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Command station help.

Post by perrinoia »

I decided to modify 1.41 base, so I could teleport to beacons by double clicking on them in the command station, but I'm having some difficulty...

First, target beacons appear in the wrong category, so I changed them from static shapes to turrets...
Then, they were in the proper category, but they were grayed out, so I cannot select them.

I've already modified the remote control function to teleport me instead of remote controlling the beacons, but I can't get that far in testing because I cannot select the target beacons in the command station.
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perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Command station help.

Post by perrinoia »

Hmmmmmmmmmm.... Yes, however they are well within range of the generator... Oh wait, this is base we're talking about... Needs to be in the same group.

It works now. You da man!
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perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Command station help.

Post by perrinoia »

I didn't actually have to power them, just activate them, which is what powering them would have done, anyway.

Code: Select all

GameBase::activate(%this, %bool);
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