Fake Death

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perrinoia
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Fake Death

Post by perrinoia »

In my mod, I've got a few things that play death animations but don't kill you, such as the Astral Projection beacon ability and dart rifle, which tranquilizes you.

Currently, both effects are limited to 3-4 seconds, because that's how long the death animation takes, and then the player stands back up. I'm using playNextAnim(%this);

Does anyone know of a better method of playing death animations that will make the player lie down until instructed otherwise?
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AnniDv6
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Re: Fake Death

Post by AnniDv6 »

Found this. Seems to cycle through them as well though so the player doesn't stay down.

http://library.theexiled.pwnageservers. ... php?id=645
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DaJ4ck3L
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Re: Fake Death

Post by DaJ4ck3L »

yea, i was just going to say use modx as reference for their crouch.
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perrinoia
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Re: Fake Death

Post by perrinoia »

Oh yeah, prone animation... Duh.
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perrinoia
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Re: Fake Death

Post by perrinoia »

48, good to know.
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