Remote eval spamming

blankgirl
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Remote eval spamming

Post by blankgirl »

Whenever I walk into an inventory station, I get a sound and a message that says "You're remoteeval spamming the server. Wait 5 seconds." This only happens when I fully walk into an Invo, not just up to access it via zappy. I have a script in my config to make me automatically turn around when I enter the Inventory station.

What can I do to keep the auto-turn around working but not remoteeval spam the server?

Thanks :coolio:



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Lawlz wrote:
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<!>Taloney
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Re: Remote eval spamming

Post by <!>Taloney »

The Turnaround when in Invo script shouldn't be the one spamming anything I got the same script and it never did that for me...
I would like to know if your using a dropper script of any kind?
I only receive those messages after I drop a few laser turrets after too little amount of time.
I was a complete immature dumb ass all those years ago... I'm very sorry for being that stupid guys
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blankgirl
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Re: Remote eval spamming

Post by blankgirl »

<!>Taloney wrote:I would like to know if your using a dropper script of any kind?
I'm not using a dropper script when this happens. There might be a dropper in my config. But if there is, I'm not using it



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Lawlz wrote:
S']['U wrote:
DaJ4ck3L wrote:i love blank girl
:ghey:

You do know that blankgirl is a guy, right? :shh:
I think everyone knows this since he posts pictures of himself after a fucked-up nights. XD
perrinoia
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Re: Remote eval spamming

Post by perrinoia »

Post the turn around code, and if you have a dropper script, post that code too, even if you don't think it's the source of your problem.

I'll read em both and offer a solution.
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blankgirl
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Re: Remote eval spamming

Post by blankgirl »

perrinoia wrote:Post the turn around code, and if you have a dropper script, post that code too, even if you don't think it's the source of your problem
Inventory Turn code

Code: Select all

// Inventory Turn
// Written by Moss

Event::Attach(eventEnterStation, inv::turn);

function inv::turn()
{
	schedule("postAction(2048, IDACTION_TURNLEFT, 0.33);", 0.01);
	schedule("postAction(2048, IDACTION_TURNLEFT, -0);", 0.31);
}
Looked everywhere I could for a dropper scripts but there's none to be found. Hope this little bit helps.

Thanks,



blanks :coolio:
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Lawlz wrote:
S']['U wrote:
DaJ4ck3L wrote:i love blank girl
:ghey:

You do know that blankgirl is a guy, right? :shh:
I think everyone knows this since he posts pictures of himself after a fucked-up nights. XD
perrinoia
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Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Remote eval spamming

Post by perrinoia »

It helps determine that this turning script is not the problem.

The problem is a script that causes too many remote function calls. Post-actions aren't counted.

Can you find "eventEnterStation" in any other script file?
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blankgirl
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Re: Remote eval spamming

Post by blankgirl »

perrinoia wrote:Can you find "eventEnterStation" in any other script file?
Yes. I found "eventEnterStation" in 4 files. GUI, Loadouts.acs, Station, and Inventory Turn.



blank
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Lawlz wrote:
S']['U wrote:
DaJ4ck3L wrote:i love blank girl
:ghey:

You do know that blankgirl is a guy, right? :shh:
I think everyone knows this since he posts pictures of himself after a fucked-up nights. XD
perrinoia
Site Admin
Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Remote eval spamming

Post by perrinoia »

OK, my money's on Loadouts.acs, but if you post all 4, I'll let you know, for sure.
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AnniDv6
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Re: Remote eval spamming

Post by AnniDv6 »

I'm pretty sure default 1.4 has a check box in the keybinds for automatically dropping repair packs when you enter a station. Go through all the options menus in game and see if anything like that is checked.
perrinoia
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Joined: Sun Jul 01, 2012 7:18 pm

Re: Remote eval spamming

Post by perrinoia »

Maybe... But due to the fact that he claims it's not spewing anything, I'm willing to bet it's trying to buy something that isn't even in the mod he's playing.
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