happy happy :D

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Beavis
Posts: 708
Joined: Sat Dec 10, 2011 11:06 pm

Re: happy happy :D

Post by Beavis »

Ghost Caps? lol
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justR
Posts: 382
Joined: Wed Jul 17, 2013 4:06 pm

Re: happy happy :D

Post by justR »

well if rage quitting were a position we'd all know where to slot Ghost in hehehe
I kid Ghost
but yeah Beavis, you're up there too, strange how so few people actually know how to ghost pack cap

a lot of people do the necro/phase shifter attempts but those aren't successful for the most part
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S_hift
Posts: 1963
Joined: Fri Dec 23, 2011 1:42 pm

Re: happy happy :D

Post by S_hift »

haha ghost got the baby nutz.

I can cap rather well in necromancer+ghost pack. you just have to think of the bases a little differently almost pretend that certain walls only exist when you want them to. Think matrix. the rest is luck to be honest, like swooping in from left to right past the flag on bside. after you pick that flag up and you're still ghosting you risk dropping it. when I used openGL i would hold the flag before i capped it and force a drop so that i wouldn't drop it when I ghosted again. i still dont know if it really helps or not lol
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