voicepack conversion to 1.40

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virus
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voicepack conversion to 1.40

Post by virus »

So I've been loyal to 1.11/1.30 for some time now because the voice pack that I use isn't currently compatible with 1.40. (I think) The installs I have found have the 5150 voicepack or a variation of it. I would like to use the XPack, by Hacker-X instead. Any advice as to file conversion formats and compilation formats? Is there anything special in the autoexec.cs that is needed different from
1.11/1.30?

Thanks
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DaJ4ck3L
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Re: voicepack conversion to 1.40

Post by DaJ4ck3L »

lazy way is to extract the .vol to base folder. true way is to convert the files to .oog I think, and then .zip it back up. them only edits that needed to get it to work. .cs file will still work as is from 1.11 > 1.40.
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Re: voicepack conversion to 1.40

Post by virus »

Thanks Crow. Just to clarify, that's .oog and not .ogg. Is that correct?
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perrinoia
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Re: voicepack conversion to 1.40

Post by perrinoia »

1.11 -> 1.40
wav -> ogg
pbmp -> png
vol -> zip

Your scripts might have to be modified. Open console and look for messages like "Unknown Command", etc... That means your script tried to call a function that isn't defined in 1.40. Perhaps the function name is different, or you are missing a required file from your script, etc...
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Re: voicepack conversion to 1.40

Post by DaJ4ck3L »

perrinoia wrote:1.11 -> 1.40
wav -> ogg
pbmp -> png
vol -> zip

Your scripts might have to be modified. Open console and look for messages like "Unknown Command", etc... That means your script tried to call a function that isn't defined in 1.40. Perhaps the function name is different, or you are missing a required file from your script, etc...
^

1.40 actually has a built in presto of sorts, but they renamed all the functions. Getting old scripts to work on it requires a little searching, and maybe adding a few in that they missed.
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perrinoia
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Re: voicepack conversion to 1.40

Post by perrinoia »

DaJ4ck3L wrote:
perrinoia wrote:1.11 -> 1.40
wav -> ogg
pbmp -> png
vol -> zip

Your scripts might have to be modified. Open console and look for messages like "Unknown Command", etc... That means your script tried to call a function that isn't defined in 1.40. Perhaps the function name is different, or you are missing a required file from your script, etc...
^

1.40 actually has a built in presto of sorts, but they renamed all the functions. Getting old scripts to work on it requires a little searching, and maybe adding a few in that they missed.
What he said.
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