First, I create a cameraTurret 512 meters above the ground, then I try this:
Code: Select all
Projectile::spawnProjectile("targetLaser", "0 0 0 0 0 -1 0 0 0 "@ getBoxCenter(%obj), %obj, "0 0 0");
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Projectile::spawnProjectile("targetLaser", "0 0 0 0 0 -1 0 0 0 "@ getBoxCenter(%obj), %obj, "0 0 0");
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