[client development] Annihilation Hitmarker script

User avatar
S_hift
Posts: 1963
Joined: Fri Dec 23, 2011 1:42 pm

[client development] Annihilation Hitmarker script

Post by S_hift »

Image <--Click here to subscribe to S_hift's youtube
Click here for full access to all my tribes downloads
User avatar
browneyes
Posts: 402
Joined: Mon Mar 03, 2014 12:14 am

Re: [client development] Annihilation Hitmarker script

Post by browneyes »

very cool
it reminds me of battle field.
Image
Image
User avatar
S_hift
Posts: 1963
Joined: Fri Dec 23, 2011 1:42 pm

Re: [client development] Annihilation Hitmarker script

Post by S_hift »

well the idea came from call of duty. I came up with the idea a year ago to modernize tribes1

hit sounds are fine n dandy, but we need to modernize this game if we want to keep players.

I'll also work on variations so feel free to post your reticles here so I can build your custom hitmarker. Crow has already taken care of some of the scripting. However I may need a more dedicated individual to actually finish this project.

Crow if you can finish this with less than 40 lines of code, and make it configurable I will personally buy a headset with mic and TD with you guys all night on arghs.
Image <--Click here to subscribe to S_hift's youtube
Click here for full access to all my tribes downloads
blankgirl
Posts: 322
Joined: Fri Dec 16, 2011 4:25 pm
Location: Nebraska, USA
Contact:

Re: [client development] Annihilation Hitmarker script

Post by blankgirl »

I don't understand this. Does the red cross show up on the enemies body where you shot them?

Or is this voodoo?



blank
Image
Lawlz wrote:
S']['U wrote:
DaJ4ck3L wrote:i love blank girl
:ghey:

You do know that blankgirl is a guy, right? :shh:
I think everyone knows this since he posts pictures of himself after a fucked-up nights. XD
User avatar
Erowid
Site Admin
Posts: 684
Joined: Fri Dec 09, 2011 8:02 am
Location: Wisconsin
Contact:

Re: [client development] Annihilation Hitmarker script

Post by Erowid »

I'm thinking that anytime you register a "hit" the crosshair would change. It should work with all weapons and flashbangs and stun grenades.
__________________________________
____________________________________________________
Image
Image
Image
Image


Image
User avatar
SGT ROCK
Posts: 621
Joined: Mon Feb 20, 2012 11:26 am
Location: Northern U.S.

Re: [client development] Annihilation Hitmarker script

Post by SGT ROCK »

The small second one I've used for a long time now.. not sure I wanna do anything with it... just for show mostly. The other one with the rangefinder I couldn't get to work, why is that? I forget if the server didn't like it or if it just wouldn't work now.
Attachments
h_reticleROK.png
h_reticleROK.png (2.28 KiB) Viewed 1581 times
H_reticleblu.png
H_reticleblu.png (749 Bytes) Viewed 1581 times
"Some of you young men think that war is all glamour and glory, but let me tell you, boys, it is all hell!"
-General William T. Sherman

Image
User avatar
S_hift
Posts: 1963
Joined: Fri Dec 23, 2011 1:42 pm

Re: [client development] Annihilation Hitmarker script

Post by S_hift »

Erowid wrote:I'm thinking that anytime you register a "hit" the crosshair would change. It should work with all weapons and flashbangs and stun grenades.

:bat:
Image <--Click here to subscribe to S_hift's youtube
Click here for full access to all my tribes downloads
User avatar
S_hift
Posts: 1963
Joined: Fri Dec 23, 2011 1:42 pm

Re: [client development] Annihilation Hitmarker script

Post by S_hift »

the one with the range finder is a bit obnoxious... I'll trim it up and remove the black layer so you can use it.
Attachments
Here it is all cleaned up and more modern looking. I took a few of the range finder rails and added a bit of transparency to a few of the other lines so that it doesn't obscure vision while seeking targets n shit
Here it is all cleaned up and more modern looking. I took a few of the range finder rails and added a bit of transparency to a few of the other lines so that it doesn't obscure vision while seeking targets n shit
h_reticle.png (3.51 KiB) Viewed 1566 times
Image <--Click here to subscribe to S_hift's youtube
Click here for full access to all my tribes downloads
User avatar
DaJ4ck3L
Crow{OZ}
Posts: 3375
Joined: Thu Jul 22, 2010 11:51 pm
Contact:

Re: [client development] Annihilation Hitmarker script

Post by DaJ4ck3L »

Call of Tribe
Image
User avatar
S_hift
Posts: 1963
Joined: Fri Dec 23, 2011 1:42 pm

Re: [client development] Annihilation Hitmarker script

Post by S_hift »

come on crow...
Image <--Click here to subscribe to S_hift's youtube
Click here for full access to all my tribes downloads
Post Reply