[client development] Annihilation Hitmarker script
Re: [client development] Annihilation Hitmarker script
shift i already made the script for you. maybe i make hit mark script too.
Re: [client development] Annihilation Hitmarker script
how do i make it show the custom bmp when it hits people?
i just had an idea. remember that kill hud for 1.4? that could work maybe?
also this ones cool and i'm about to try it tonight. find the names for the sensor ping hud. make it a reticle and move it to the center. then find the second sensor ping image and make it the inverse color of the crosshair so it kinda blinks or w.e but doesn't obscure the actual reticle.
i just had an idea. remember that kill hud for 1.4? that could work maybe?
also this ones cool and i'm about to try it tonight. find the names for the sensor ping hud. make it a reticle and move it to the center. then find the second sensor ping image and make it the inverse color of the crosshair so it kinda blinks or w.e but doesn't obscure the actual reticle.
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Click here for full access to all my tribes downloads
Re: [client development] Annihilation Hitmarker script
Is there anyway that I can make the player indicators show up through hills and walls? pls help
Re: [client development] Annihilation Hitmarker script
make a good hitmark for this, and i might release it.
- Attachments
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- H_reticle.png (4.47 KiB) Viewed 1827 times
Re: [client development] Annihilation Hitmarker script
can I remove the dotted lines?
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Click here for full access to all my tribes downloads
Click here for full access to all my tribes downloads
Re: [client development] Annihilation Hitmarker script
no i like them, but sadly i just notice the outer transparent circle is not 100% simetric.S_hift wrote:can I remove the dotted lines?
Re: [client development] Annihilation Hitmarker script
hmmm idk why those lines bug me so much lol
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Click here for full access to all my tribes downloads
Click here for full access to all my tribes downloads
Re: [client development] Annihilation Hitmarker script
2 slow. fixed reticle, and made a neat custom hit marker for it.
still working on script to make it user friendly. looks good though.
still working on script to make it user friendly. looks good though.
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- H_reticleFixedRed.png (5.39 KiB) Viewed 1813 times
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- HitMarkR.png (3.62 KiB) Viewed 1813 times
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- redcircle_reticle.png (6.77 KiB) Viewed 1813 times
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- dots_reticle.png (6.35 KiB) Viewed 1813 times
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- bigdots_reticle.png (6.43 KiB) Viewed 1813 times
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- H_reticle.png (5.41 KiB) Viewed 1813 times
Re: [client development] Annihilation Hitmarker script
hitmarkR is pretty nice. dunno wtf you doing with big dots. thats obnoxious lol
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Click here for full access to all my tribes downloads
Click here for full access to all my tribes downloads
Re: [client development] Annihilation Hitmarker script
Added a few ss of what it looks like, and one of the lil dots without an outline. should make it more seamless with the main crosshair ring.
i going to use the outline smooth one. here in top ss.
ps: none of these ss staged. this is live action of the hitmark reticle demo. it packs some power...
i going to use the outline smooth one. here in top ss.
ps: none of these ss staged. this is live action of the hitmark reticle demo. it packs some power...