[Help]Perrinoia

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S_hift
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[Help]Perrinoia

Post by S_hift »

I'm in the process of building Bella Omega. I will probably have it done later today I need some rest. So far I've only built the main base, I still need to build the underground tunnels and base interior.


I was wondering if you could help me with the grav lift code after I finish it. Also I need help in making the flag float in the air without a stand, yet behaving like a normal flag without floating when its dropped.

Yes its a tribes ascend map.
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perrinoia
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Re: [Help]Perrinoia

Post by perrinoia »

Interesting...

As far as the grav lifts go, download Dam_it, and copy the code... I'm about to upload a new version in a few seconds.

As far as the flags go, you'll have to modify function Flag::onDrop and function Flag::Return.
First, you make the flag rotate... That's as easy as checking a box in the editor.
Then add %this.rotates = true; to function Flag::Return, to ensure it continues rotating when the flag returns to base.
Then add %flag.rotates = false; to function Flag::onDrop to ensure it stops rotating before it is thrown (I mean, specifically, before the line of code that reads, "GameBase::throw"...)

Unfortunately, I doubt those functions are the same in annihilation and base... So I recommend asking Crow for a copy of those two functions from the BR server, so you don't fuck the server up by overwriting his proprietary code.
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Fixious
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Re: [Help]Perrinoia

Post by Fixious »

Bear in mind that Bella has both vertical and horizontal grav lifts (assuming you're re-creating the latest version of Bella).
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S_hift
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Re: [Help]Perrinoia

Post by S_hift »

No I'm creating the original the recreated one was shit and the flags are closed. This was the only decent picture I could find.
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Fixious
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Re: [Help]Perrinoia

Post by Fixious »

Ah. Well in that case I look forward to seeing the basement. By far my favorite part of that map in Ascend, at least as an Infiltrator.
perrinoia
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Re: [Help]Perrinoia

Post by perrinoia »

I'm not sure I've ever played that map in Ascend...
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S_hift
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Re: [Help]Perrinoia

Post by S_hift »

you could used to be able to fly shrikes in the tunnels...

edit. Just remembered that you can't fly ships underground :(
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perrinoia
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Re: [Help]Perrinoia

Post by perrinoia »

Oh, that's neat...

Unfortunately, you definitely can't get vehicles under the terrain, at least, not for long.
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S_hift
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Re: [Help]Perrinoia

Post by S_hift »

rofl thats hilarious
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