Wut. I don't understand when you are taking fall damage in Angel when you have unlimited jets, a beacon that instantly stops you in place and a tiny health pool. If someone blasts you against a wall and you take fall damage and die I think that makes pretty good sense for Angel, honestly.
As far as health regeneration goes I don't really see a scenario where this is justified either. I don't personally like that Ghost and Troll have health regeneration, but for Ghost it's pretty understandable as Ghost Pack literally kills you and for Troll it repairs you so slowly that it really doesn't do much. Why do we need it on Angel?
I don't disagree that Angel armor could use some work, but surely there are better ways to do it?
Angel Improvments
Re: Angel Improvments
I like his idea, actually... Although, I agree that it doesn't make sense with the air brakes.
But rocket boosting an angel into a wall to kill them? That's silly. Angel shouldn't be able to survive a rocket blast unless it's friendly.
I think immunity to fall damage is a much better idea than air brakes.
Now, let's brainstorm on what we should replace the air brakes with...
Here's a few ideas to kick off the cyclone of hot air the spews out of our ears:
But rocket boosting an angel into a wall to kill them? That's silly. Angel shouldn't be able to survive a rocket blast unless it's friendly.
I think immunity to fall damage is a much better idea than air brakes.
Now, let's brainstorm on what we should replace the air brakes with...
Here's a few ideas to kick off the cyclone of hot air the spews out of our ears:
- Astral Projection
Repair Bombs
Portals
Fake Flag Antipersonnel Mines
Re: Angel Improvments
Make Soul Grabber do 10x damage (insta-kill's players and enemy turrets)
Give Angel the pitchfork
Give Angel the airstrike pack
Make Angel die at any damage taken (1 HP)
Angel fixed and becomes fun to play
Give Angel the pitchfork
Give Angel the airstrike pack
Make Angel die at any damage taken (1 HP)
Angel fixed and becomes fun to play
Re: Angel Improvments
Whats wrong with that? Its so easy to take damage in tribes. Dying with any damage taken would make it hard to play, so it would be rewarding being able to instagib at close range. Heck, the chameleon and titan already can instagib.
Re: Angel Improvments
Yeah, but I preferred v1.34 due to gender equality.
1.30-31 had advantages to choosing female armor. Smaller hit boxes, no booster delay, etc...
1.34 fixed that, and a few other things.
1.30-31 had advantages to choosing female armor. Smaller hit boxes, no booster delay, etc...
1.34 fixed that, and a few other things.
Re: Angel Improvments
I like the idea of no fall damage and health regen